Sunday, September 17, 2017

I wanna live Seamusly


Below the glassworks, the band explores the basement and finds a walled off part of the basement, recently opened.  They find Ameiko's bound and locked in a room.  She warns the heroes of her brother and pleas that he must be stopped.  The band heals her, and she heads back to town to warn the Sheriff and Mayor.  About to complete the search, the group discovers Ameiko's brother Tsuto and a few goblins.  After a fierce fight, the party strips Tsuto of his gear and leaves him unconscious and bound in the room where he imprisoned Ameiko.  Tsuto's notes reveal some interesting information, the leader of the goblin assaults is the former aasimar girl adopted by the former priest of Sandpoint (and Tsuto's girlfriend).

Descending down into the old smuggler's passage, the party discovers a much older structure below the basement of the glassworks.  The entrance was guarded by a creature spawned from the work of the ancient Runelords.  The band was able to dispatch it quickly, and begin exploring the underground structure.  Following the tunnel they come up through the commode of a jail room. all of the cells are barred.  As Amana moves into the room, two sinpawn strike.  Some of the party moves up to the commode as Amana retreats down.  The rest move around to the jail using another hallway.  After dispatching the sinspawns the band continues to explore down the back hallway.  They find several rooms, mostly empty, except for a dozen ancient zombies trapped in pits.  The party dispatches them by dropping burning pallets on top of them.

Exploring down another passage, the party encounters a vargouille, but with the protection of a countersong, defeat it quickly.  They also find a room where everything is levitating, and a few interesting objects.  Continuing on to explore the final passage, the party meets a particularly large and malformed goblin.  Happy to discover his ability to vomit as an attack, the band keeps it down to defeat the vile creature.  As the party rests and recovers, they begin to question their life choices.

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Session Characters:  Nim, Seamus, Crukdon, Senoy, Amana, Brahm
Session XP:  1120 (840 @ 75%)
Session Loot:  potion of cure light wounds, composite short bow, 20 arrows, ring of protection +1, mwk thieves tools, mwk flute, silver earrings (25 gp pair), 300 sp, 380 gp, mwk ancient ranseur (400 gp), scroll of flaming sphere, +1 longsword, silver dagger, mwk handaxe.


Sunday, September 10, 2017

Game Update: Character Advancement

All characters advance to the second level.


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Nim, hero of Sandpoint.

The day after the goblin assault on Sandpoint, the town begins the recovery effort.  The townsfolk all seem to be aware of the heroic effort that the band put forth to defeat the goblin scourge.  As the band travels through town, they are greeted enthusiastically by people taking them for battling the goblins.  The baker gives Nim a fresh loaf of bread, the brewmaster gives Seamus a bottle of his latest brew, all the town seems grateful.

The sheriff contacts the band and asks that they meet him in the barracks for a discreet matter.  When the group arrives, Father Zantus is waiting there too.  There is a matter that the Father would like investigated, a break in at  one of the crypts in the boneyard next to the new cathedral.  After agreeing everyone heads over to the boneyard, and the Father waits in the sanctuary.  The door to the crypt is open and when the band goes inside to look around, they are attacked by two skeletons.  After dispatching the undead, the disturbed tomb belongs to the former priest of Sandpoint, Father Ezakien Tobyn.  The sheriff would like to keep everything kept confidential for now.

After returning to the Rusty Dragon, the band catches up with Aldern Foxglove, the noble they rescued from the gobin attack.  He invites the party over and buys them a round of ale.  He pays each band member 50 gold as gratitude, and invites everyone to a boar hunt the next day.  After agreeing, he leaves saying he has to attend to his preparations for returning home, he just vacations in Sandpoint.

Just then a woman and her child arrive at the inn asking for help.  Her son had been complaining about a monster in the closet, and it has turned out to be a serious problem.  The mother pleas to the heroes of Sandpoint, and everyone heads over to the Barett house.  Once inside, they head straight up to the child's bedroom.  It quickly becomes apparent that the monster in the closet is a trapped goblin, and that Alergast Barett died fighting it.  The party immediately attacks the goblin, even though Seamus lands a sound blow to the little vermin, Nim brings it down with a splendid shot from the crossbow.  Amele is thankful, but becomes distraught when she finds out about her husbands death.  The party donates 15 gold pieces to help relocate the Baretts to Magnimar with other family.

The next day the party decides to investigate the paths the goblins took to get into the town.  After finding evidence that the goblins deliberately took the hidden game trails to approach the down.  And that a medium sized humanoid had accompanied them, then wandered into down through the main gate.  The band also met with the Sheriff and a ranger that keeps an eye on the area goblin tribes.  The party gets general survey of the goblin groups, as well as some recent intelligence that the goblins have stopped their usual infighting and are rallying together.

Returning back to Rusty Dragon, the party is met by the barmaid who is worried about Ameiko.  Going up to her room, the barmaid shows them a note that, translated, reveals that her brother has summoned her to the glassworks.  The barmaid is sure he is up to no good.

The band heads up to the glassworks to investigate.  Searching around, they enter the glassworks through one of the secondary entrances.  Searching through the main level, the party finds no signs of life and a large murder scene.  Finally in the furnace room, the group catches a gang of goblins frolicking about.  The battle has started, and after dispatching several of the goblins, the green skinned menace realize they are fighting the longshanks that drove them out of Sandpoint and flee.  The band recuperates, preparing to search further...

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Session XP:  800  (600 at 75%)
Session Loot:  50 gp reward from Aldern Foxglove.
Session Characters:  Seamus, Nim, Cruckdon.

Character Advancement

Seamus, Crukdon, Nim, and Kagazume are 6th level. Everyone else is 5th level with 2000-3000 xp to go. The party has 2280 in the communal...